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Q&A With Tun Huang

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Tun Huang
Software QA Engineer, Hewlett Packard Enterprise

Location: Cupertino, CA United States
Joined: Apr 26th, 2017
About   (request update)
Education   (request update)
Santa Clara Univ class of 1993
Undergrad Major: Computer Software Engineering
Experience
I currently work with Hewlett Packard Enterprise as Software QA Engineer
I have 23 years of experience working in the Computers, Software industry.
Software QA Automation Engineer | Hewlett Packard Enterprise
From March 2015 to December 2017 • 2 year(s)
Identified and implemented automated test suites using HP Atalla Network Security software testing module. Responsible for quality assurance of complex products including testing strategy, analysis, coding, and execution.
Senior Embedded Software Engineer | Lattice Semiconductor
From September 2006 to January 2015 • 9 year(s)
Developed embedded firmware and device drivers with experience in chip architectures, multi-processor systems, HDMI, DVI, MHL technologies. Created documentation and worked on integrated HDTV silicon solutions.
Senior Firmware Engineer | ITE, Inc
From January 2005 to August 2006 • 1 year(s)
Participated in product functional design for MP3 player with photo display features. Implemented and ported RTOS (eCOS) to MIPS core MP3 chip including various drivers and file system.
Lead Application Engineer, Tools | Radiantech, Inc.
From August 2002 to December 2004 • 2 year(s)
Developed USB driver to Windows application using Visual C++ for fiber scan unit communication. Created MFC applications for portable OTDR fiber fault detection with event detection engine and file management.
Software Engineer | TeleCruz, Inc.
From December 1999 to January 2002 • 3 year(s)
Implemented interactive TV applications and enhanced analysis of bugs with OpenTV Device Mosaic web browser under VxWorks RTOS. Developed modem dial-up network protocols and DHCP for Set-Top-Box systems.
Software Engineer | AMLogic, Inc.
From September 1997 to December 1999 • 2 year(s)
Developed Windows CE on x86 and ARM core CPU systems with various device drivers. Created GUI applications and maintained Video CD firmware using 8051 OS and MPEG1 decode system.
Lead Software Engineer/Game Design | Kirin Entertainment
From January 1994 to September 1997 • 3 year(s)
Developed multimedia applications for 3DO and PlayStation consoles using C/C++ and assembly language. Created 2D/3D graphics, sound, music, and video content for gaming titles.
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